![]() Unreal Engine’s default world bounding box is approximately 21km², with player-controlled actors being automatically destroyed if they cross the threshold. ![]() There is more to this question than you might think. One of the simplest solutions that comes to mind is to create a singular gigantic map, but how big can it get?Īs it usually goes with game development, the answer to this question is ‘it depends’. In Unreal Engine there are a few ways one can go about creating large, open world environments.
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